Bees sample hidden worlds and vote on your next card. Where they cluster, play it. Where they split β that's the interesting card.
π― Mode 3 β Roguelite Run
Press Start run.
Mode 3 is a game skin over the same engine β a "make" is a real make under the actual trick engine. Seeded run: restarting with the same seed replays the exact same boards. Board 3 of each rubber is a Boss Board (a freak deal from the edge corpus, with its rule). From Rubber 3 you are vulnerable: makes pay honey Γ1.5. Between boards the shop opens: spend honey on bee jokers (max 3 slots).
North Β· DummyEastSouth Β· YouWest
3NT by South Β· Your lead, South
Score
NS 0 β 0 EW
Contract 3NT: NorthβSouth need 9 tricks.
Auction (stub β fixed for the sample deal)
v0 honesty label: this is one fixed auction for the sample deal, not a bidding engine. Real bidding arrives in v1 with BEN.
π The Swarm Speaks
Press it on your turn. 24 bees, 24 sampled worlds.
v0 honesty label: bee votes use a built-in card evaluator + seeded sampling β the shape of PIMC, not the real solver. Real DDS/BEN arrives in v1. The split, though, is honest: close cards really do split the hive.
Tricks so far β click any trick to rewind
Gold tricks are where a different card would have won the trick (the kintsugi cracks).
Drop in a hand
Upload takes a full BBO .lin export or a .pbn file β every board in the file loads, one at a time. Deals are read; auctions and play records in the file are not replayed yet (v1, with BEN).
Double-dummy table (sample deal, stub β v1 = real DDS)
π¬ Tell us how it went
Played a hand? Confused by something? Every note goes into the feedback queue and shapes the next version. Short is fine β one sentence helps.
Hive Bridge v0 Β· single file, seeded & reproducible (seed ) Β· Built on the Dad's Bridge Lab spec: BEN + DDS + endplay in v1, no solver written from scratch. Dad Mode = same engine, calm skin, plain words.